Einkil Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His red hair is braided into rings. He has gray eyes and a grey hat with a red feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Joker, Entrepeneur. Bonds: Family, Mentor. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Werydd Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears grey trousers with pastel and green striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. Her golden hair is singed and shortened. Her violet eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Werydd would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the east to a Mercenary, Werydd learned a great deal about her father's area of expertise. A gifted student she started as a Actor, but she got bored and became a Mercenary. She struck the Mercenary job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Emotional. Bonds: Immigrant, Military, Job. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Buckler.
Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This blue eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Guardian. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Silver pearl (90 gp).
Artin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is physically well-built. She has wavy black hair. She has several tiny topaz earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Around other people she will do her best to conceal her emotions and appear jolly.
History: Artin hails from a village terrorized by orcs. Artin was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Navigator. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Immigrant. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp. 1 Buckler.
Cloak Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a pastel armored body suit, with a simple red line shooting up and back down. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are yellow and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carnelian (80 gp). 1 Minor magic item.
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