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Advanced [show]


Vanchu Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. She has wavy blonde hair. Her gray unseeing eyes seem to look past you.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality.

Flaws: Disease, Ugly. Bonds: Criminal record, Adventurer, Job. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Vanchu Warwick, Female Half-Orc Wizard 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Valanthe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. Her red hair is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the east to a Spy, Valanthe learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She left for the east, certain she would find work there.

Motivation: Doesn't want to be a Spy and was forced into it by her family; and an old rival family wants her found

Flaws: Antagonistic, Hedonist. Bonds: Rich, Job, Immigrant, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Valanthe Galanodel, Female Elf Commoner 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Average lock.


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. His auburn hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Roland Marley, Male Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Tervaround Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She has a long brown ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Tervaround was born on a far northern plains where she grew up under the tutelage of her mother, an expert Marshal. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to protect her home

Ideals: Fighting, Pacifist. Bonds: Guardian, Poor, Immigrant, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Tervaround Murnig, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Hematite (12 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Corkitron Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He has a slight overbite and is overall scrawny. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: A powerful necromancer made him what he is. His childhood dream was to be a Farmer, but he was a colossal failure. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Enemies, Mentor, Job. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Corkitron Hilltopple, Male Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp).


Social Check DCs

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