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Advanced [show]


Naamah Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is purple and curly. Her eyes are black and catlike.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Naamah was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and she uses money and sex appeal to get what she needs

Flaws: Depressed. Bonds: Rich, Attractive, Family, Nature. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Naamah Moral, Female Tiefling Fighter 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Verna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has slicked back golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern.

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Job. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Verna Jamjar, Female Halfling Wizard 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Eran Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. She has wavy red hair. Her green eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Eran lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: PTSD. Bonds: Attractive, Enemies, Job, Family. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Eran Jamjar, Female Halfling Druid 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Lerissa Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a grey scarf. She carries a battered sai and tarnished shield as well. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady white eyes.

Personality: She likes to make people angry or surprised. She invites people to come help in her community garden.

History: Born in the west to a Fisher, Lerissa learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Lerissa Blame, Female Tiefling Cleric 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Eye agate (7 gp). 1 Banded mail.


Social Check DCs


Tomi Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Knight soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Military, Nature, Debt. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Tomi Wildheart, Male Halfling Paladin 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Chain shirt.


Social Check DCs

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