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NPC Generator

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Advanced [show]


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly chestnut, has prominent grey streaks. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Nedda Goodbarrel, Female Halfling Commoner 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Altho Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is an epitome of beauty. His golden hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Altho was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Altho and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Altho Elderberry, Male Halfling Expert 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Symma Offund, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. Her hair is silver and curly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Shoemaker, who enjoyed hunting, Symma was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Symma took refuge in the ruined castle and found the beat up halberd and armor she uses now. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Symma Offund, Female Gnome Paladin 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp.


Social Check DCs


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Sporting a white mohawk this woman's hair draws a lot of attention. Her violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Nyx embodies much of what other species detest in the Gnomes. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Nyx was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. After a long history of fighting, Nyx and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to reunite with her absent mother

Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Nyx Wildwander, Female Gnome Fighter 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his grey robe and has his bastard sword always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast forest. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and a deep hatred of giants

Ideals: Philantrophist. Flaws: Selfish, Insomniac. Bonds: Nature, Immigrant. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Trey Livingstone, Male Human Monk 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs

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