Vani TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Nadarr Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries longbows. He keeps his green crest in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Nadarr took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Attractive, Slave. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Vondal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into his green robe. His hair is always cut to a buzz. He wears an eyepatch.
Personality: This man loves painting and to teach people painting more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic, Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Quilla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear tan pants and tee shirts. Her golden hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. A gifted student she started as a Bowyer, but she got bored and became a Interpreter. She has worked as a Interpreter like her mother before her.
Motivation: An old rival family wants her found; and expand her business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 80 pp.
Kali Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly chestnut, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the south, certain she would find work there.
Motivation: To protect her home; and to clean up the streets
Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Attractive, Guardian. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Sard (20 gp). Azurite (11 gp). Peridot (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!