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NPC Generator

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Advanced [show]


Fulbar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy white pantaloons and a tan scarf. His chestnut hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Justice. Flaws: Shy. Bonds: Family, Immigrant, Religious. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Fulbar Littlefoot, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Zircon (30 gp). 1 Banded mail.


Social Check DCs


Mary Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Butcher. She has styled her chestnut hair well, parting it to the right. Her thin eyebrows rest above her beady brown eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: Mary was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker, Persistence. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Mary Meliamne, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Brown-green garnet (160 gp).


Social Check DCs


Left-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a flattop fur cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. After a long history of fighting, Left-Handed and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Left-Handed Grass, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her black hair is knotted and matted. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Energy wise she seems alert and responsive.

History: Sold as a small child to a necromancer, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the south was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs

Ideals: Passionate, Professionalism. Flaws: Addict. Bonds: Immigrant, Mentor. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Quilla Oomtrowl, Female Gnome Rogue 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Quarion Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large violet jacket. His whole body is exceptionally muscular. He has no hair. This amber eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Immigrant, Religious, Criminal record. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Quarion Runghold, Male Half-Elf Adept 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Black velvet mask with numerous citrines (170 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (170 gp).


Social Check DCs

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