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Advanced [show]


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Peter Brandon, Male Human Warrior 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying white fur a little too much giving a sharp white color. Her copper eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Merchant business at a young age. She worked as a nervous Merchant and found it very stressful. She has drifted from career to career and currently works as a Merchant.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist. Bonds: Poor, Adventurer, Job. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Shadow In the Wind, Female Tabaxi Wizard 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3000 cp.


Social Check DCs


Georgina Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, blue shirt, and black tie. She is bristling with hidden weapons, mostly flails and hammers. Her hair is silver, silky, and of moderate length. She has hazel eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Optimist, Fighting. Bonds: Criminal record, Attractive. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Georgina Stoutman, Female Halfling Commoner 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. White pearl (70 gp). 1 Everburning torch.


Social Check DCs


Leaf Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is cinnamon, silky, and of moderate length. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Leaf grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Justice. Bonds: Immigrant, Attractive, Nature, Adventurer. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Leaf Of Ale, Female Tabaxi Warlock 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Shump Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head. His blonde hair is knotted and matted. His eyes are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Shump was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Shump abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Depressed, Secretive. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Shump Ryley, Male Half-Orc Commoner 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs

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