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Advanced [show]


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown costume with the symbols of death on his torso, and a wedding ring on his right hand. His blonde hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Gifted. Bonds: In love, Nature, Adventurer, Mentor. Occupation: Stylist

Voice: French accent

Attributes [hide]

Lance Altham, Male Human Ranger 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Stannor Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Stannor Quickstep, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She tends to wear a blue poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. She wears her golden hair up. Her amber eyes peer out from beneath her deerstalker blue hat.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She also has developed a complete distrust of the Jeweler profession.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Jeweler, but she got bored and became a Sellsword. She struck the Sellsword job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Disease, Insomniac. Bonds: Slave, Attractive, Job. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Valanthe Siannodel, Female Elf Barbarian 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Halimath Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He sports yellow clothing, slightly heavier than average wear. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.

History: Halimath hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Ugly, Insomniac. Bonds: Enemies, Military. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Halimath Harper, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Oda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in blue turtlenecks beneath a green coat with black slacks. Her red hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: Sold as a small child to a wizard, Oda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Pacifist, Fighting. Flaws: Shy. Bonds: Mentor, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Oda Tarkelby, Female Gnome Barbarian 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs

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