Vanchu Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears just a black suit. Beneath her clothing is a huge mess of scar tissue. Her golden hair is matted, messy, and big. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Actor, who enjoyed hunting, Vanchu was taken on many hunting expeditions. Through the years after Vanchu was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vanchu's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rock crystal (70 gp). Sardonyx (70 gp). 1 Magnifying glass.
Five Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His long brown fur is drawn into a two foot long braid. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Athletic, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 23000 cp. 1 Minor magic item.
Tawar Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. Her auburn hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Tawar was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tawar took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She now owns her own business.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Shy. Bonds: Attractive, Religious, Nature, Job. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Susannah Birkenhead, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a brown suit, green shirt, and brown tie. Her blonde hair is unkempt and raggedy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Susannah's first love is herself. Her second love is also herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and an old rival family wants her found
Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Lapis lazuli (12 gp).
Jak Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large red jacket. He wears a colorful flower in his brown hair. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Halfling conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Eye agate (6 gp). 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
