Don Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair down. He has brown eyes and a brown hat with a pastel feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He desires power and/or immortality.
Flaws: Cynical, Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp.
Adrik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Insane, Disease, Fearful. Bonds: Criminal record, Rich. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1300 sp.
Silvo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is red. He is baby faced.
Personality: Silvo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Aust Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is muscular with a powerful set of arms. His chestnut hair is still thick. He has hazel eyes and a tan hat with a brown feather.
Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.
History: Aust was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and he is content
Flaws: Addict, Mundane. Bonds: Religious, Family. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate.
Delebean Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is white and very short. His fierce brown eyes like to dwell on things.
Personality: Delebean wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spy father left him crippled. He became a Butcher soon after.
Motivation: Someone believes him a fraud; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Half-Plate.
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