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NPC Generator

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Advanced [show]


Pyra Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears just a black suit. Her dark red hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Pyra Honor, Female Tiefling Paladin 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Veloptima Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bald on top and has large red tufts of hair around her ears. Her eyes are violet and catlike.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants she idolized her mother. Veloptima was born on a far southern forest where she grew up under the tutelage of her mother, an expert Fisher. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and many gnolls want her driven away

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Veloptima Quillsharpener, Female Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Fire opal (700 gp). 1 Masterwork Common Melee.


Social Check DCs


Snagog Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting black shirt and pants. He is an epitome of beauty. His red hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: Snagog was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Flaws: Disease, Antagonistic. Bonds: Attractive, Has a crush, Family. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Snagog Oakes, Male Half-Orc Fighter 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Reirak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His chestnut hair is still thick. His eyes are likewise green.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Debt, Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Reirak Hammerstone, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Oloric Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oloric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oloric. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Oloric Deepdelver, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs

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