Bethrynna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear blue clothing when she does not wear armor. She wears her auburn hair down. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Bethrynna will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Mortician business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: Further expansion of business; and she feels threatened by others
Ideals: Athletic, Extrovert, Logical, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp.
Sethrekar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has dyed his greying red crest a little too much giving a sharp red color. His eyes, though not visible through his cowl, are gold.
Personality: This man loves dancing and to teach people dancing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Artistic, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nogu Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is black and curly. Her half smiles and green eyes are beguiling and draw you in.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Nogu has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. 2 Tanglefoot bags.
Alvyn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Alvyn lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Fearful. Bonds: Adventurer, Family, Religious. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Breastplate.
Guy Kendal, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his white hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp.
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