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Advanced [show]


Leshanna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is silver and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Leshanna Teinithra, Female Elf Adept 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Blossom Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She has wavy blonde hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Blossom Fastfoot, Female Halfling Expert 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports golden long hair. Her eyes are gray and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Gifted. Bonds: Adventurer, Attractive, Mentor, Nature. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Nedda Sunmeadow, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Jet (60 gp). 1 Chain shirt.


Social Check DCs


Rael Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is an epitome of beauty. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Rael was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Poor. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Rael Yaeldrin, Male Elf Aristocrat 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Pink pearl (70 gp).


Social Check DCs


Olivia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white cloak and cross-gartered pastel stockings. Her golden hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Olivia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Fortune-teller business at a young age. When Olivia reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Depressed. Bonds: Attractive, Job, Military, Adventurer. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Olivia Smoothhands, Female Halfling Warrior 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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