Thiala Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her silver hair is thinning but still full. Her hazel eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Sage, who enjoyed hunting, Thiala was taken on many hunting expeditions. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Extrovert. Flaws: Depressed. Bonds: Immigrant, Nature, Slave. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Pink pearl (70 gp).
Korinn Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her rusty crest is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Slave. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 120 gp. Coral (50 gp).
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Senteq hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He's attracted to the PC.
Ideals: Artistic. Flaws: Addict, Hedonist. Bonds: Attractive. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Phann Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tattered old clothes. Her black hair is lengthy. Her eyes, though not visible through her cowl, are green.
Personality: She will rave to anyone who will listen. A true patriot, Phann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and money/treasure
Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.
Dabbledob Murnig, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple blue robe with yellow stripes complete with hood. His black hair is long and unkept. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Dabbledob has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
