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Advanced [show]


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears grey leather gloves, a grey jacket, and tight pants. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: This man loves writing and to teach people writing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Navigator soon after.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Bonds: Family, Job, Adventurer. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Enfield, Male Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing colorful clothing, dressed as a Shoemaker. Her hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Falkrunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Falkrunn's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She has money and likes to spend it; and regain custody of her daughter

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Falkrunn Daraln, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 18 (+4)9 (-1)
Skills Perception +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Seven On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in pastel turtlenecks beneath a green coat with grey slacks. She has gray fur. Her yellow unseeing eyes seem to look past you.

Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Servant job and began her own company from there.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Immigrant, Job. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Seven On the Mountaintop, Female Tabaxi Fighter 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Hecat Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a green and grey robe with the hood down and is in decent physical shape. Her brown hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Hecat reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Hecat Laughter, Female Tiefling Aristocrat 3
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)19 (+4) 15 (+2)16 (+3)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Shamash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black tunic with green highlights, and long white pants that bunch up around his shoes. His crest is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shamash was born with his father's beautiful face. In his 16th year, his parents were killed by a brigands raid, leaving Shamash alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To unite with his brother; and someone believes him a fraud

Ideals: Passionate, Professionalism. Bonds: Attractive, Enemies, In love, Family. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Shamash Orexijandilin, Male Dragonborn Warlock 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 12000 cp.


Social Check DCs

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