Orla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female typically wears blue cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her red hair is knotted and matted. Her blue eyes dart from person to person.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She got into the Marshal business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: She has a rivalry with the Church that dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Justice. Bonds: Criminal record, Job, Religious. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 40 pp. Lapis lazuli (10 gp).
Gell Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean white cloak covering his clean studded leather. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Ahrim Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His skin is flawless and his white eyes scan people very quickly.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Mason and was forced into it by his family.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp. Onyx (40 gp). Rock crystal (40 gp). White pearl (80 gp). 1 Masterwork Common Melee.
Finellen Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the south to a Tailor, Finellen learned a great deal about her mother's area of expertise. She found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Alchemist’s fire.
Tethren Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His dark red hair is matted, messy, and big. His white eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
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