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Advanced [show]


Bimpnottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great joy in being the best Tanner in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and obtaining odd cultural half-elven artifacts is her passion

Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Bimpnottin Nucklestamp, Female Gnome Druid 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Red-brown spinel (50 gp).


Social Check DCs


Bethrynna Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan cloak. Her blonde hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.

History: When she was but 4 years old her parents immigrated from the south. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Debt. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Bethrynna Ofandrus, Female Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3000 cp.


Social Check DCs


Ralf Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is long and golden with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his Stetson violet hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: Ralf was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Religious, Job. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Ralf Starks, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Lucan Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow tunic with pastel highlights, and long red pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Lucan Woods, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Azurite (14 gp).


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his silver hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Erky hails from a village terrorized by dire rats. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Erky Scheppen, Male Gnome Fighter 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)13 (+1) 11 (+0)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs

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