Aelar Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow costume with the symbols of strength on his torso. His chestnut hair is kept up in a ponytail inside a small hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Aelar will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aelar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Poor, Religious. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. Blue quartz (8 gp). 1 Masterwork Light steel shield.
Quick Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur, while still mostly orange, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Reddlepop Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Aquamarine (900 gp).
Aldous Anderton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a brown cloak and cross-gartered violet stockings. His whole body is exceptionally muscular. His black hair is thinning but still full. He has gray eyes and a brown hat with a violet feather.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Poor, Family. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 4000 cp. 1 Chain shirt.
Ahrim Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor, Slave. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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