Grigi Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her chestnut hair is wavy and long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Flattery will make her almost putty in your hands.
History: She comes from a rich western family. Grigi was born on a far western island where she grew up under the tutelage of her father, an expert Sellsword. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she uses money and sex appeal to get what she needs
Flaws: Selfish. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Citrine (30 gp). Malachite (5 gp).
Thea Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears her hair in dreadlocks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.
History: Thea lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Spy job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and she has money and likes to spend it
Flaws: Addict, Selfish. Bonds: Rich, Job, Family. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp. Star rose quartz (60 gp).
Darrak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has moderate length silver hair. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Darrak was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Glim Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear tan pants and tee shirts. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: Someone believes him a fraud; and further expansion of business
Flaws: Ugly. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Jarana Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears rags and sports a simple walking cane. She wears a small hat to cover her moderate length chestnut hair. Her eyes are a pleasant green.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: Born in the west her family was never financially stable. She has had some formal writing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her old friends
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1700 sp.
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