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Advanced [show]


Werydd Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in a clean grey cloak covering her clean studded leather. She keeps her long brown hair kept up in a rat tail. She has a dull look in her violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Gifted. Flaws: Insomniac, Insane. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Werydd Goblinbane, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Immeral Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the four houses of cards on his torso, and he perpetually has his rapier ready. He wears his silver hair down. He wears an eyepatch.

Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Sylvaranth, Male Half-Elf Fighter 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dentratha Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She wears her green crest down. Her skin is flawless and her red eyes scan people very quickly.

Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was always a brilliant, if unscrupulous mind. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: To settle down with her crush; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Dentratha Norixius, Female Dragonborn Warrior 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown deerstalker hat and brown clothes. He has styled his auburn hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Nature, Military, Enemies. Occupation: Body Guard

Voice: American accent

Attributes [hide]

William Gracey, Male Human Bard 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 130 gp. 1 Silk rope.


Social Check DCs


Seven Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright pastel suits and hats. Beneath his clothing is a huge mess of scar tissue. He has no fur. His ears are large.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mayor business at a young age. He has had some formal poetry training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Slave, Adventurer, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Seven Of Dragons, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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