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Advanced [show]


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His yellow fur is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Bonds: Attractive, Family, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Seven Shore, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her auburn hair is smooth and relatively long. Her blue eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a logical person and will generally grow upset if things defy logic and science.

History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Ovina Eversharp, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 8 (-1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (90 gp). Gold dragon comb with red garnet eye (500 gp). 1 Half-Plate.


Social Check DCs


Adelaide Addington, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor, and she perpetually has her hand crossbow ready. She has no hair. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great joy in being the best Engraver in town.

History: Adelaide was raised in a hard working conservative environment. After coming to the age of reason, Adelaide took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: To be a Barkeep again; and she has decided she is irredeemable

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelaide Addington, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Carrie Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Carrie Klein, Male Half-Elf Paladin 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a long auburn beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Richard Dryden, Male Human Warrior 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs

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