Cimer Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear black tank tops with red pants. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Cimer was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to clean up the streets
Ideals: Disciplined. Flaws: Impulsive, Racist. Bonds: Family, Guardian. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 1800 sp.
Decarabia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of flails, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is short and red. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Decarabia was raised in a hard working conservative environment. A gifted student she started as a Barrister, but she got bored and became a Cartwright. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She's repulsed by the PC; and many dire rats want her driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Enemies. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Synthrin Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brass crest is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a hunter and was forced into it by her family
Ideals: Fighting, Philantrophist. Flaws: Ugly, Cynical. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp.
Nella Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her white hair is styled in orderly dreadlocks. Her green eyes are passionate and lively.
Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She seems to be bored by most things; and she is greedy
Ideals: Gifted, Logical. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Yebe Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With wild white hair. This violet eyed northerner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She can't help but pocket interesting objects she comes across
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently she has begun working with bootleggers and crooks.
Motivation: Expand her business; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Bonds: Rich, Job, Criminal record, Nature. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Chalcedony (50 gp).
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