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NPC Generator

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Advanced [show]


Hecat Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and she's looking for her big break

Ideals: Impeccable. Flaws: Depressed, Shy, Ugly. Bonds: Adventurer. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hecat Lithe, Female Tiefling Cleric 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey painted combat armor at almost all times. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Adventurer profession.

History: He got into the Architect business at a young age. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oloric's mother didn't care for him much, and the feeling was mutual. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Bloodkith, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 360 gp. Moss agate (10 gp). Tourmaline (150 gp). 1 Darkwood Shield.


Social Check DCs


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a red collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His chestnut hair, when down, is lengthy. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Born to a Roofer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Pikar Brightmoon, Male Halfling Fighter 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp. Pink pearl (60 gp).


Social Check DCs


Great Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her orange fur is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small desert village. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and obtaining odd cultural elven artifacts is her passion

Flaws: Shy, Forgetful. Bonds: Immigrant, Nature, Adventurer. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Great Of Shadows, Female Tabaxi Rogue 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (50 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Artin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large auburn tufts of hair around her ears. She has gleaming, smiling blue eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Artin Deepdelver, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Tourmaline (120 gp).


Social Check DCs

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