Helja Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy auburn hair. Her green eyes peer out from beneath her deerstalker brown hat.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and doesn't want to be a slave trader and was forced into it by her family
Ideals: Justice, Artistic, Gifted. Bonds: Poor, Family. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 80 gp.
Namfoodle Turen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is chestnut and curly. His gray eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Nimble Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown fur is long and unkept. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Ielenia Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of bows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a dull look in her gray eyes.
Personality: Ielenia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: Ielenia was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert, Artistic. Bonds: Rich, Job, Criminal record. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp. 1 Silk rope.
Balimaar Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown tunic with red highlights, and long brown pants that bunch up around his shoes. His hair is chestnut and curly. He has gray eyes and a brown hat with a red feather.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Crown-heir, but he got bored and became a Mason. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp. Sard (40 gp).
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