Mary Palomarez, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. With wild chestnut hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business; and sabotage a competitor
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Job. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
Clerebold Wade, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey coat over a green low-cut shirt, and a top hat upon his head, and is pretty ugly. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Volen Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She wears her red hair down. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.
History: The child of a Courier, who enjoyed hunting, Volen was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and to protect her home
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Guardian. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 9000 cp. 1 Masterwork Heavy steel shield.
Tomi Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This northern man tends to wear a large red jacket. His clothes are grease stained in places. His auburn hair is singed and shortened. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Tomi was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Engraver soon after.
Motivation: An old rival family wants him found; and doesn't want to be a engraver and was forced into it by his family
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family, Adventurer. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Fargrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case, and he perpetually has his sickle ready. His long white hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sickle use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Criminal record, Enemies. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Solid gold idol (400 gp). 1 Masterwork Common Ranged Weapon.
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