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Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform, and carries daggers. He wears a colorful flower in his cinnamon fur. This green eyed easterner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trail was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Bonds: Job, Attractive, Enemies, Nature. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Trail Of Storm, Male Tabaxi Wizard 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a long, pastel cloak. She is muscular with a powerful set of arms. She has done her best to style her beige fur to look like a famous performer. Her amber eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in the east, but her parents moved at a very young age to the north. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Seven's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease, Mundane. Bonds: Immigrant. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Seven On the Water, Female Tabaxi Fighter 3
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Thakrak Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears rags and sports a simple walking cane. He has a hunchback. With a patchy black beard and wild black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a forest tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Thakrak Melancon, Male Half-Orc Warrior 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Two Llamas Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His left hand appears badly burned and disfigured. His gray fur is braided into rings. He has copper eyes.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business

Bonds: Rich, Job, Enemies, Has a crush. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Two Llamas Peak, Male Tabaxi Ranger 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 200 sp.


Social Check DCs

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