Frouse Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports blue clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: Born in the south to a Farmer, Frouse learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Philantrophist, Artistic. Bonds: Job, Slave. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Chain shirt.
Bagga Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His long silver hair reaches down to his waist. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Flaws: Antagonistic, Addict. Bonds: Rich, Debt, Religious. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: Smoky quartz (40 gp). Carnelian (40 gp).
Altho Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his hammer ready. With a patchy brown beard and wild brown hair. His amber unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Altho was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp. Carnelian (80 gp).
Sun Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His lavender fur is knotted and matted. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Sun's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 sp.
Caelynn Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and sports tan clothing, slightly heavier than average wear. Her right leg appears badly burned and disfigured. She keeps her long white hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.
Personality: This woman loves music and to teach people music more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Caelynn was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and she is greedy
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Darkwood Shield.
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