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Advanced [show]


Burgell Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Burgell Turen, Male Gnome Warlock 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 240 gp. Freshwater pearl (4 gp). 1 Darkwood Shield.


Social Check DCs


Cressel Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. His hair is silver and curly. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Cressel was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his singing dream.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Family, Attractive. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Cressel Terror, Male Tiefling Rogue 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Smokesticks.


Social Check DCs


Andry Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the north. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Andry hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer, Enemies, Family. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Andry Nimblefingers, Female Halfling Cleric 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Deception +4, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 120 gp.


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: Alex was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Logical. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Norton, Male Human Cleric 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp.


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He carries a battered shortbow and tarnished pickaxe as well. His beige fur is kept up in a ponytail inside a top hat. He has hazel eyes and a pastel hat with a grey feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Apothecary, who enjoyed hunting, Sun was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sun took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Optimist. Flaws: Fearful, Depressed. Bonds: Nature. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Sun Wing, Male Tabaxi Fighter 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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