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Advanced [show]


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy brown pantaloons and a black scarf, and a wedding ring on his right hand. He has wavy cinnamon fur. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. Great liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Shy. Bonds: In love, Job, Rich, Nature. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Great Candle, Male Tabaxi Ranger 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)18 (+4)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Rhodochrosite (4 gp). Iolite (60 gp). Rose (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern

Flaws: Insane, Lazy. Bonds: Job, Poor, Slave. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Bertram Reedfellow, Male Halfling Rogue 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Frouse was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Mundane. Bonds: Has a crush, Mentor, Military. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Frouse Oomtrowl, Male Gnome Wizard 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Bilbron Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Bilbron Pingun, Male Gnome Fighter 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp.


Social Check DCs


Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin tan vertical stripes and green pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his copper crest in a pixie cut. His eyes are gold.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mehen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He's looking for his big break; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Enemies, Religious, Adventurer, Family. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Mehen Wivvyrholdalphiax, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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