Thodris Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of the sun god around her neck, and a axe on her belt. Her hair, while still mostly golden, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is almost excessively polite to everyone, even when angry. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Thodris hails from a village terrorized by drow. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by drow. Thodris was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 80 gp.
Emmeline Brownrigg, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her eyes are hazel and beady.
Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Rich, Nature. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Oblar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp.
Grigi Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her head has been shaved. Her fierce hazel eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Masseuse, Grigi learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.
Motivation: She desires power and/or immortality; and expand her business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp. Brown-green garnet (40 gp).
Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His silver crest is smooth and relatively long. His eyes are red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Addict. Bonds: Poor, Debt. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 gp. Red spinel (90 gp). Jet (90 gp). Alexandrite (800 gp). Azurite (15 gp).
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