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NPC Generator

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Advanced [show]


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a brown and white handkerchief worn on her left side. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. In her 18th year, her parents were killed by a goblins raid, leaving Helja alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against goblins; and she has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Shy, Lazy. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Helja Frostbeard, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp. Rock crystal (70 gp).


Social Check DCs


Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white crest is singed and shortened. This gold eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Mason. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Mason. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business

Flaws: Ugly, Insomniac, Secretive. Bonds: Job, Mentor. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Bidreked Zzzxaaxthroth, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Watson Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white Stetson hat and white clothes. He keeps his long silver hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Watson lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Persistence. Flaws: Fearful, Mundane. Bonds: Family, Religious. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Watson Underbough, Male Halfling Monk 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Broce Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Broce was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Broce decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Guardian, Criminal record. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Broce Tarkelby, Male Gnome Commoner 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Alexandrite (200 gp). Emerald (900 gp).


Social Check DCs


Agnes Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses like a well dressed Mayor does. Her auburn hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Agnes wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Agnes was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and she is unsatisfied with her job

Ideals: Disciplined. Bonds: Job, Attractive, Slave. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Agnes Tealeaf, Female Half-Elf Bard 4
Medium (4'7") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moss agate (10 gp). Zircon (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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