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NPC Generator

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Advanced [show]


Tyna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears a worn and beaten armor. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 3 years.

Motivation: She is greedy; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Tyna Honeypot, Female Halfling Paladin 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Thiala Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her tan robe and has her monstrous two handed axe always slung over her shoulder. She is tall, broad shouldered and powerfully built. She wears a small hat to hide her balding. Her blue eyes peer out from beneath her small tan hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family Thiala was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Thiala decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to raise her children well; and she feels that her past leaves her morally obligated to help

Flaws: Depressed, Antagonistic. Bonds: Criminal record, Guardian, Family. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Thiala Selevarun, Female Elf Paladin 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Silver pearl (150 gp). Carnelian (60 gp).


Social Check DCs


Anthony Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His white hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic. Flaws: Racist, Insane. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Anthony Dayton, Male Human Ranger 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Uthemar Liadon, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy blue pantaloons and a pastel scarf. He is bald on top and has large chestnut tufts of hair around his ears. His fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Uthemar Liadon, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She keeps her long silver hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: Mardnab hails from a village terrorized by goblins. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mardnab's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Mardnab Miggledy, Female Gnome Wizard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs

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