Kyle Dalton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in a clean brown cloak covering his clean studded leather. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Kyle was born the youngest of three triplets. A freak accident while working with his Animal Trainer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Rose (20 gp). 1 Darkwood Buckler.
Jarana Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her chestnut hair is heavily combed to the left. Her face is scarred and worn.
Personality: This woman loves singing and to teach people singing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Jarana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the west, certain she would find work there.
Motivation: Wants to raise her children well; and she has a rivalry with the church that dominates her actions
Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp.
Mormo Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses in green turtlenecks beneath a blue coat with green slacks. He has styled his white hair well, parting it to the left. His eyes are black.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3000 cp.
Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.
History: Eldon was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eldon took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp.
Gargax Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his pickaxe. Beneath his clothing is a huge mess of scar tissue. He keeps his brass crest in a flapper bob. This red eyed easterner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Immigrant. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
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