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Advanced [show]


Kairon Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His hair is short and chestnut. His thin eyebrows rest above his beady black eyes.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is greedy

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Kairon Decorum, Male Tiefling Monk 3
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Warryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His moppish chestnut hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Warryn was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has worked as a Spy like his father before him.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Enemies. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Warryn Reese, Male Gnome Paladin 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 280 gp.


Social Check DCs


Koeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his silver hair. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: Koeth was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Adventurer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Job. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Koeth Cithreth, Male Elf Ranger 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Tyna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman has a large red mantle and cape that has been intricately interwoven into her grey robe. Her silver hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is skeptical of what others tell her and is slow to trust.

History: The child of a Jeweler, who enjoyed hunting, Tyna was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tyna took refuge in the ruined castle and found the beat up spear and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Tyna Goodearth, Female Halfling Expert 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Amethyst (70 gp).


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a black scarf. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Immigrant, Poor, In love. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anverth Murnig, Male Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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