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NPC Generator

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Advanced [show]


Tippletoe Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a tan suit. She wears a colorful flower in her white hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tippletoe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's attracted to the PC; and her religion dominates her actions

Flaws: Secretive, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Tippletoe Raulnor, Female Gnome Warrior 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flame Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She wears a Stetson hat to cover her moderate length white fur. Her amber eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Marshal and found it very stressful. She then took over the family business and is one of the better Marshal for hire.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and to be a unemployed again

Ideals: Joker, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Flame Paws, Female Tabaxi Adept 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Azurite (14 gp).


Social Check DCs


Frouse Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly shortbows and swords. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Frouse was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Bookbinder job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Frouse Garrick, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Corkitron Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his axe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length white hair. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Sensitive. Bonds: Attractive, Enemies, Adventurer. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Corkitron Swiftwhistle, Male Halfling Warlock 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 pp. Rose (60 gp).


Social Check DCs


Qualen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan pants and tee shirts. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Qualen lived on a farm with his mother, near the main road leading to a nearby town. In his 13th year, his parents were killed by a illithids raid, leaving Qualen alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: A deep hatred of illithids.

Ideals: Persistence. Bonds: Rich, Family, Enemies. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Qualen Albaratie, Male Gnome Wizard 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp.


Social Check DCs

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