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Advanced [show]


Dayereth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: Dayereth lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Dayereth Koehlanna, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Qemuel Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly daggers and shields. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Qemuel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. Qemuel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qemuel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Qemuel Flair, Male Tiefling Ranger 1
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. Carnelian (50 gp).


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Laborer uniform. He wears his cinnamon fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Sun was born on a far western plains where he grew up under the tutelage of his mother, an expert Laborer. He struck the Laborer job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Sun Grass, Male Tabaxi Fighter 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 250 gp.


Social Check DCs


Verin Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She dresses like a well dressed Mason does. Her blue hair is thinning but still full. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a great chef.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 10 years.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Verin Flaw, Female Tiefling Warrior 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp. Coral (70 gp).


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erky Garrick, Male Gnome Bard 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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