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NPC Generator

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Advanced [show]


Barbena Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her black hair is cut jaggedly and amateurishly. Her eyes are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Barbena was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Barbena Caebrek, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Emmeline Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears bulky grey painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her brown hair is cut jaggedly and amateurishly. Her eyes are a pleasant gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Banker.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Slave, Job, Attractive. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Emmeline Lincoln, Female Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Amber (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Oriel Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She is physically well-built. She has styled her auburn hair well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: This woman loves music and to teach people music more than just about anything. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Oriel lived on a farm with her mother, near the main road leading to a nearby town. Oriel was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Ploughman. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Ploughman, and she later adopted a second daughter.

Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Immigrant. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Oriel Kensley, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His ears are large.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He takes great joy in being the best Carpenter in town.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush.

Flaws: Ugly. Bonds: Has a crush, Job, Military, Mentor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Peter Thornton, Male Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Tourmaline (140 gp).


Social Check DCs


Mary Atherton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She prefers to wear brown pants and tee shirts, marred by sweets. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Mary Atherton, Female Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Blue quartz (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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