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Vanchu Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. Her white hair is greasy and uncared for. Her blue eyes lackadaisically let the world flow into them.

Personality: Vanchu is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Vanchu was born in the north. At a young age she loved to build and create. Vanchu was born on a far northern forest where she grew up under the tutelage of her father, an expert Server. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Extrovert, Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Indian accent

Attributes [hide]

Vanchu Lindsay, Female Half-Orc Wizard 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 170 gp.


Social Check DCs


Driindar Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. Her green crest is knotted and matted. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was a Bricklayer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Driindar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Religious, Military. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Driindar Zzzxaaxthroth, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Chalcedony (20 gp).


Social Check DCs


Zephan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His purple hair is drawn into a tight pony tail with a rose scrunchie. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of illithids once and for all.

History: Zephan hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zephan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Flaws: Addict. Bonds: Poor, Attractive, Job, Enemies. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Zephan Serenity, Male Tiefling Warrior 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 320 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Phann Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple tan robe with brown stripes complete with hood. Her chestnut hair is smooth and relatively long. Her gray eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sold as a small child to a slaver, Phann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her sister; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Rich, Family. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Phann Casilltenirra, Female Elf Aristocrat 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Creega Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She tends to wear a large white jacket. She keeps her auburn hair in a flapper bob. Her eyes are likewise blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Gifted from a young age, Creega studied abroad. Cursed with vampirism at a very young age, Creega has worked very hard to control her curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Creega fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want her driven away; and revenge

Ideals: Philantrophist, Gifted, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Creega Ainsley, Female Half-Orc Paladin 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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