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Advanced [show]


Numba Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, tan, dusty cloak. Sporting a black mohawk this woman's hair draws a lot of attention. She has brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is a bit of a kleptomaniac; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Rich, Job, Criminal record. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Numba Maekkelferce, Female Gnome Wizard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Kyle Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Othronus, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears his red hair down. His gold eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Bounty Hunter, Valafar learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Bounty Hunter soon after.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Flaws: Forgetful. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Valafar Harmony, Male Tiefling Monk 3
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown fur is lengthy and is close to two feet long. His yellow eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Opinionated, Optimist. Bonds: Immigrant, Nature, Enemies. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Quick Mirror, Male Tabaxi Wizard 1
Medium (6'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Two Llamas In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears a pastel costume with the symbols of strength on her torso. She has no fur. Her yellow eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the north. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her mother was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Two Llamas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Two Llamas. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Two Llamas In Woods, Female Tabaxi Ranger 5
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Violet garnet (400 gp). Amber (110 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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