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Advanced [show]


Jelenneth Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly shortbows and bows. Her moppish black hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Jelenneth embodies much of what other species detest in the Half-Elves. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Jelenneth hails from a village terrorized by illithids. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jelenneth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Jelenneth Casilltenirra, Female Half-Elf Cleric 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp. Red garnet (50 gp). Golden pearl (50 gp). Golden pearl (50 gp).


Social Check DCs


Sammal Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a black and white robe with the hood down. His long red hair is drawn into a two foot long braid. His eyes are silver.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Sammal Cheer, Male Tiefling Wizard 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)19 (+4)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp.


Social Check DCs


Marastyr Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown shirt with thin green vertical stripes and white pants. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Marastyr was born with her mother's beautiful face. Marastyr was born on a far western island where she grew up under the tutelage of her mother, an expert Courier. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic, Passionate. Bonds: Adventurer, Attractive, Immigrant. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Marastyr Brawnanvil, Female Dwarf Adept 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Insomniac, Shy, Mundane. Bonds: Family. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Adrik Bigtoe, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 gp.


Social Check DCs


Tomi Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To be a Navigator again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Adventurer, Job. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Tomi Greenbottle, Male Halfling Ranger 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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