Charles Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy and is close to two feet long. His eyes are likewise brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted divine powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Gifted. Bonds: Attractive, Slave, Family, Poor. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Banded mail.
Burgell Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His hair is cut close to his head. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south, but his parents moved at a very young age to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his son
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. Coral (60 gp). 1 Masterwork Light wooden shield.
Quick Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His yellow fur is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shipwright.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Dara Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tan small hat and tan clothes. Her chestnut hair is wavy and long. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west. She moved from fad to fad and when she turned 15 she discovered writing. Recently she has begun working with bootleggers and crooks.
Motivation: A deep hatred of orcs; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant, Criminal record, Enemies. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 50 gp.
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who has a large pastel mantle and cape that has been intricately interwoven into her grey robe, she is not a threatening figure. Her yellow fur is singed and shortened. Her fierce green eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born on a small isolated farm. A gifted student she started as a Dyer, but she got bored and became a Tanner. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Flaws: Ugly, Insomniac, Fearful. Bonds: Nature, Job. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. Jet (130 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!