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NPC Generator

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Advanced [show]


Theriatis Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He is wearing a long, violet cloak, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy chestnut hair. His brown eyes peer out from beneath his Stetson violet hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the south. Theriatis was born on a far western plains where he grew up under the tutelage of his father, an expert Engraver. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he's attracted to the pc

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Theriatis Netyoive, Male Half-Elf Commoner 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. Eye agate (6 gp). Zircon (50 gp).


Social Check DCs


Sybil Clinton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt with thin brown vertical stripes and tan pants. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Ugly, PTSD. Bonds: Religious, Adventurer, Poor. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Sybil Clinton, Female Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, brown cloak. She has a very tight haircut. Her eyes are violet and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born a particularly ugly child, much to the horror of her parents. Yurgunn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants her loneliness to end; and she feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful, Mundane. Bonds: Nature, Has a crush. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 4000 cp.


Social Check DCs


Bhevek High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has shaved his head bald. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Bhevek High-hill, Male Halfling Wizard 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Vezera Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a green shirt with thin violet vertical stripes and black pants. Her crest is cut close to her head. She has red eyes and a green hat with a violet feather.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.

History: Vezera was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Disciplined, Logical. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Vezera Shestendeliath, Female Dragonborn Adept 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Masterwork studded leather.


Social Check DCs

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