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Advanced [show]


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He wears a colorful flower in his cinnamon fur. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Emotional, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: French accent

Attributes [hide]

Emerald Paws, Male Tabaxi Adept 5
Medium (5'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 20 pp.


Social Check DCs


Morthos Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a tight fitting black shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Farmer, who enjoyed hunting, Morthos was taken on many hunting expeditions. Through the years after Morthos was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Morthos's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Morthos Flight, Male Tiefling Warrior 2
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 280 gp.


Social Check DCs


Nogu Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white armored body suit, with a simple grey line shooting up and back down. Her Stetson hat is riddled with cuts and holes. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Nogu Merton, Female Half-Orc Commoner 1
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Flask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her fur is cut close to her head. This hazel eyed southerner is not easily forgotten.

Personality: Flask is depressed about a lot of things. She tends to be a nihilist. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Flask Of Shadows, Female Tabaxi Commoner 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is red and curly. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. A gifted student he started as a Architect, but he got bored and became a Servant. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Trail Plume, Male Tabaxi Barbarian 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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