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NPC Generator

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Advanced [show]


John Langston, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he tends to wear a large brown jacket. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Tanner in town.

History: Born in the west to a Tanner, John learned a great deal about his father's area of expertise. His childhood dream was to be a Barrister, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Job, Debt. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Langston, Male Human Adept 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. Pink pearl (80 gp).


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, pastel, dusty cloak. He wears his cinnamon fur up. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Ruler, Moon learned a great deal about his mother's area of expertise. A gifted student he started as a Painter, but he got bored and became a Ruler. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Moon In the Wind, Male Tabaxi Ranger 3
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bendoo Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy black pantaloons and a grey scarf. Her red hair is heavily combed to the left. Her eyes are green and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. Cursed with a spirit at a very young age, Bendoo has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Flaws: Ugly, Disease. Bonds: Poor, Slave, Military. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Bendoo Wade, Female Half-Orc Monk 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Braak Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: Born to a pair of adventurers, Braak grew up listening to his mother's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Religious, Adventurer. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Braak Gracey, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. Lapis lazuli (6 gp). Zircon (70 gp). Rock crystal (70 gp). 4 Holy water.


Social Check DCs


Oriel Burton, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her silver hair down. Her eyes are violet and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Oriel hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants revenge against giants.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Oriel Burton, Female Human Ranger 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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