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Advanced [show]


Rosamund Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and blue pants. Her golden hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich eastern family. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and she is greedy

Flaws: Insane. Bonds: Has a crush, In love, Rich, Adventurer. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Rosamund Tewksbury, Female Human Warlock 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Faral Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Faral lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Faral was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Family, Military. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Faral Selevarun, Female Elf Warrior 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Manfred Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large violet mantle and cape that has been intricately interwoven into his black robe. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Entrepeneur, Persistence. Flaws: Secretive. Bonds: Adventurer, Guardian. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Manfred Smith, Male Half-Elf Monk 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Jarsali Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. She wears her auburn hair up in a very large beehive style do. This gray eyed southerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sold as a small child to a brothel owner, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Mayor and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Jarsali Netyoive, Female Half-Elf Fighter 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dûsh Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His hair is silver, silky, and of moderate length. His eyes are hazel.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Dûsh hails from a village terrorized by orcs. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He wants revenge against orcs.

Ideals: Fighting, Gifted. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Dûsh Fidget, Male Half-Orc Monk 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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