Imsh Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, constantly wearing a white suit, blue shirt, and white tie, marred by teas. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Vezera Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin red vertical stripes and green pants. She is physically well-built. Her white crest is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 180 gp. Large well-done wool tapestry (400 gp).
Ilde Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is renowned for her bright brown dresses and hats. She wears her hair in dreadlocks. Her eyes are gray.
Personality: Calm and collected, she is a well trained Mercenary. She works hard and plays hard.
History: She was born several months after her mother was called into army service. Her first spouse was a Carter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants nothing more than to rejoin the army
Flaws: Hedonist. Bonds: Job, Military, Family, Criminal record. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a red shirt with thin tan vertical stripes and black pants. He has a long auburn beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Logical, Gifted. Bonds: Poor, Job. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a brown costume with the symbols of luck on his torso. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.
Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Veit was raised in a hard working conservative environment. In his 11th year, his parents were killed by a illithids raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: A deep hatred of illithids; and further expansion of business
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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