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Advanced [show]


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white fur is knotted and matted. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Selfish. Bonds: Military, Adventurer. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Warlock 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Merchant

Voice: French accent

Attributes [hide]

Reynard Morley, Male Human Adept 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. Red spinel (140 gp).


Social Check DCs


Oriel Thackeray, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her silver hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: A skeptical and narcissistic woman, Oriel's first love is herself. Her second love is also herself. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Oriel Thackeray, Female Human Warrior 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +5

Possessions: 300 sp. Red spinel (80 gp).


Social Check DCs


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Naal embodies much of what other species detest in the Elves. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Naal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and wants to work out more often

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Naal Amakiir, Male Elf Wizard 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Criella Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her pickaxe. Her hair is short and chestnut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Butcher like her father before her.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Mentor, Slave. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Criella Turmoil, Female Tiefling Cleric 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs

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