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Advanced [show]


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has dyed her greying white hair a little too much giving a sharp white color. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Marastyr speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Flattery will make her almost putty in your hands.

History: Marastyr hails from a village terrorized by gnolls. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She struck the Stylist job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Selfish. Bonds: Enemies, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Marastyr Bofdann, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Adrik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with green and red striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Adrik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Adrik was born the youngest of three triplets. His father was a soldier and died while he was still young. Adrik was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Family, Military. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Adrik Durthane, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1700 sp. Freshwater pearl (5 gp).


Social Check DCs


Ivellios Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is cut short. He has brown eyes and a yellow hat with a tan feather.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with dancing.

History: He was born in the north, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Logical. Bonds: Guardian, Immigrant, Criminal record. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Ivellios Kane, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 280 gp. 1 Good lock.


Social Check DCs


Baern Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: Born in the east to a Bellfounder, Baern learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: To be a Shipwright again.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Baern Silveraxe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp.


Social Check DCs


Dagger Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her fur is brown and curly. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Ugly, Depressed, Disease. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Dagger Moon, Female Tabaxi Cleric 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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