Patrick Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a yellow vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has moderate length white hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many brigands want him driven away; and revenge
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Slave, Enemies. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 100 pp.
Morana Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears grey trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her silver hair is well kept. She has amber eyes.
Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Morana grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's looking for her big break; and expand her business
Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Markosian Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is renowned for her bright green dresses and hats. She keeps her long purple hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.
History: Markosian was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Markosian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Criminal record. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Moonstone (50 gp). Chrysoberyl (60 gp). Red-brown spinel (60 gp).
Nora Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a red costume with the symbols of her god on her torso. Her golden hair is lengthy and is close to two feet long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Nora is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Nora was born the youngest of three triplets. Her father took her hunting and taught her how to get in the mind of other creatures. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Flaws: Secretive. Bonds: Poor, Criminal record, Family, Nature. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Solid gold idol (300 gp).
Baelitae Floshem, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her long auburn hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.
History: She was born in the east. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She then took over the family business and is one of the better Banker for hire.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
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