Maynild Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Myria Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a red armored body suit, with a simple green line shooting up and back down. Her long brown hair is drawn into a two foot long braid. Her gray eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She is obsessed with her god.
History: Myria was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Myria was left her mother's suit of armor and trained in its use and care. She has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Flaws: Hedonist. Bonds: Religious, Poor, Military. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 40 pp.
Griselda Paxton, Female Human [Permalink]
Personal [hide]
Description: Standing 5'10", this woman is generally well dressed albeit a few years behind the times. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Miner, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Greedy, Racist. Bonds: Attractive, Poor, Family. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Bree Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her blonde hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Marshal profession.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Passionate. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 110 gp. Rock crystal (40 gp).
Balimaar Bradly, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a fancy brown suit. He keeps his black hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a island tribe. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has achieved small success as a Laborer.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Disciplined. Flaws: Forgetful, Mundane. Bonds: Attractive, Nature, Job. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
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